Monday 14 July 2014

Light in the Dark Update

Dream Gate update.


Working on Light in the dark, the team has chosen to go with the Aztec art style for the next content pack. Along with the new style we will introducing new game mechanics and features. Still in the early stages of concepting the level style as well as different designs for anti targets and other existing game features.






 











: Aztec Level concept.















: Anti target concept.












: A few other random concepts.



Tuesday 1 July 2014

Internship at Dreamgate Studios

Recent i have started intern work at Dreamgate studios creating a content pack for their game light in the dark, a light based 2D puzzle game. The internship takes over my AIE studies so i still have to finish course requirements. So far i have been working on concepts for of what the theme of the content pack could be.
so of the ideas we have come up with were: Ice, Forest, Underwater, Noir/Grayscale, Safari, Aztec and space.

 


This is the first time i have worked on 2D game art, but im learning lots in the process. i am working on this pack with six interns including myself, 4 artists and two